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3D Walkabout

316 days ago

3D Artist (3ds Max Specialist)

ContractorDesign & CreativeFull-Time

Job Overview

Key role details at a glance.

Salary

A$2000/monthly (AUD)

Company location

Australia

Work type

remote (Philippines)

Timezone

(GMT+08:00) Perth

Schedule type

fixed

Working schedule

Hours: 09:00 - 18:00Days: Monday, Tuesday, Wednesday, Thursday, Friday

Benefits & equipment

Equipment: candidate to use their own laptop

Job Description

Role context, responsibilities, and expectations.

3D Artist (3ds Max Specialist) – Full-Time | Remote | AU$2,000/month

Salary: AUD $2,000
Location: Philippines
Type: Full-time (Mon – Fri, Western Australian business hours, UTC +8)
Reporting to: Head of 3D Design
Collaborates with: Head of 3D Design, 3D Artists, Project Managers, Animation & Real-Time Leads

Role Overview

3D Walkabout is seeking a talented 3D Artist specialising in 3ds Max to join our visualisation team. You’ll be responsible for producing high-quality static architectural renders for the property industry — including residential interiors and exteriors, commercial projects, 3D floor plans, street views, bird’s-eye renders, and photo-montage images for DA submissions.

This is a production-focused role for someone with a keen eye for detail, lighting, composition, and photorealism. You’ll work collaboratively with our Australian team to deliver premium CGI content for architects, developers, and builders across Australia.

Tools & Software

Essential

- 3ds Max (primary modelling and rendering tool)
- V-Ray or Corona Renderer (for photo-real visualisation)
- Photoshop (for post-production and compositing)

Preferred

- SketchUp (for base modelling and import workflows)
- Substance Painter or Quixel Mixer (for texture creation)
- After Effects or DaVinci Resolve (for basic post processing)
- Experience with photo-montage composition and camera matching
- Shared network drives / NAS systems for team production
- Bonus: Experience with D5 Render or Unreal Engine for real-time presentation

What You’ll Be Doing

- Architectural Visualisation & Rendering
- Produce photo-realistic renders for residential and commercial projects — including interior design shots, exterior facades, and development site renders.
- Create 3D floor plans, bird’s-eye renders, and street view visuals that communicate design intent clearly and beautifully.
- Develop photo-montage renders for DA submissions, integrating CGI with real photography.
- Maintain a consistent level of lighting, colour grading, and realism across all outputs.

3D Modelling & Scene Setup

- Build clean, efficient 3D models of architectural spaces, landscapes, and furnishings with accurate scale and detail.
- Optimise geometry, materials, and scene hierarchy for smooth rendering performance.
- Follow naming conventions and organised scene structures for team collaboration.

Texturing & Lighting

- Create and apply realistic materials and PBR textures for both interior and exterior assets.
- Develop lighting setups that enhance architectural form, mood, and photographic composition.
- Refine look development with the Head of 3D Design to meet project style and quality benchmarks.

Team Workflow & Production

- Work closely with project managers and other 3D artists to meet deadlines and maintain high quality standards.
- Participate in internal reviews and adjust renders based on feedback and client revisions.
- Contribute to ongoing improvement of studio workflow documents and rendering standards.

Growth & Creative Development

- Keep up to date with new techniques in 3ds Max, V-Ray, and Corona.
- Explore creative approaches to composition, lighting, and photographic storytelling.
- Develop skills in real-time visualisation tools over time to support a diverse project pipeline.

About You

- Minimum 4 years’ experience in 3D visualisation or architectural rendering.
- Expert in 3ds Max with a deep understanding of V-Ray or Corona Renderer.
- Strong knowledge of lighting, composition, materials, and camera setup.
- Experience producing residential and commercial renders from plans or models.
- Skilled in Photoshop for post-production and colour grading.
- Excellent attention to detail and ability to work to tight deadlines.
- Strong communication skills and a collaborative approach to problem solving.
- Bonus: Experience with DA photomontages or CGI integration into real photos.

What You’ll Get

- Opportunity to work under the guidance of an experienced Head of 3D Design.
- Consistent pipeline of architectural visualisation projects across Australia.
- Creative autonomy and exposure to diverse property types and clients.
- A chance to grow within one of Australia’s leading immersive tech studios.

About Us

3D Walkabout is an Australian 3D visualisation and XR studio producing high-end 3D renders, animations, and interactive experiences for property, infrastructure, education, and industry. We specialise in bringing architectural designs to life through realistic, impactful imagery and immersive storytelling.

Work Examples: 3dwalkabout.com.au/3d-rendering/

How to Apply

Send us:

- Your CV or LinkedIn profile
- A portfolio showcasing your best 3ds Max architectural renders (interior and exterior)
- A short message about your experience and why you’re interested in this role

Application Requirements

What candidates need before applying.

No additional questions required

You can apply directly without answering any screening questions.

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